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paul edward andrews jr.

this is a blog. sometimes fandom. sometimes art. sometimes personal. always me.

- My Art - My Face -

Posted on 20th Apr at 4:36 PM, with 2,842 notes

たとえ僕が消えても美しい世界はままで

Posted on 18th Apr at 6:38 PM, with 5,812 notes

D—> Get up and fight me, clown
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D—> Get up and fight me, clown

Posted on 18th Apr at 6:24 PM, with 7,096 notes
grizandnorm:

Tuesday Tips SUPER WEEK - More Acting Less AnatomyI’ve received a few message asking me how to draw simple generic characters (male, female) for story boarding, and what to do when there’s no character design. I will go over all that stuff, but I need to emphasize something first. I used to be obsessed with muscles and specific anatomy when I was drawing anything. Thanks to 90s superhero comic books and raging hormones, it kept me from embracing the storytelling aspect of sketching. Even later on in art school, I would spend WAY took much time on getting that perfect line quality. Animation Storyboarding squashed most of those inclinations out of me, and that’s good. I need to confess that I almost caved in and “cleaned up” the drawings on this page. This is how I draw when do a “first pass” or just trying to find ideas. That way, I don’t lose the energy or feel of my first instinct when approaching a sequence. Here’s something you’ll hear many times if you hang around story people: “It’s not about pretty drawings.” I agree and disagree to a certain extent, but the sentiment is right. It’s about telling a story and not letting other things (like lines, musculature, clothing, etc.) get in the way of doing so clearly.Once again, message me if you have requests for the next installments.Norm
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grizandnorm:

Tuesday Tips SUPER WEEK - More Acting Less Anatomy

I’ve received a few message asking me how to draw simple generic characters (male, female) for story boarding, and what to do when there’s no character design. I will go over all that stuff, but I need to emphasize something first. I used to be obsessed with muscles and specific anatomy when I was drawing anything. Thanks to 90s superhero comic books and raging hormones, it kept me from embracing the storytelling aspect of sketching. Even later on in art school, I would spend WAY took much time on getting that perfect line quality. Animation Storyboarding squashed most of those inclinations out of me, and that’s good. I need to confess that I almost caved in and “cleaned up” the drawings on this page. This is how I draw when do a “first pass” or just trying to find ideas. That way, I don’t lose the energy or feel of my first instinct when approaching a sequence. Here’s something you’ll hear many times if you hang around story people: “It’s not about pretty drawings.” I agree and disagree to a certain extent, but the sentiment is right. It’s about telling a story and not letting other things (like lines, musculature, clothing, etc.) get in the way of doing so clearly.

Once again, message me if you have requests for the next installments.

Norm

Posted on 18th Apr at 11:48 AM, with 35,842 notes

dannyqhantom:

Lettuce Bacon Green beans Tomato Ally sandwich 

Posted on 17th Apr at 11:47 AM, with 675 notes
softerworld:

A Softer World: 1090
(let’s turn those smiles upside-down)
buy this print
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softerworld:

A Softer World: 1090

(let’s turn those smiles upside-down)

buy this print

Posted on 14th Apr at 4:00 PM, with 1,578 notes

diaemyung:

Relationship between Bruce Banner and Hulk. Old comic that I drew before. 

Posted on 13th Apr at 6:29 PM, with 4,260 notes
pulpghouls:

the Void - Monogryme
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pulpghouls:

the Void - Monogryme

Posted on 13th Apr at 4:34 PM, with 1 note
Doing another sketch of these two. Really happy with the design of my main character werewolves.
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Doing another sketch of these two. Really happy with the design of my main character werewolves.

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